In 2016, before The Elder Scrolls 6 was formally announced at E3 2018, Todd Howard confirmed that Bethesda was working on a new Elder Scrolls game (because, of course, yes), but warned that it was a long way off. : so far, in fact, that it implied that the technology needed to make it a reality did not exist.
“I have to be careful with what I say: it’s a long way off,” Howard said at the time. “I could sit here and tell you the game and you would say to me,‘ Looks like you don’t even have the technology, how long will it take you? "And so it's something that will take us a long time, what we have in mind for this game."
Five years later and three years after the announcement at E3 2018, it looks like the situation may not have changed as much as you might expect or expect. In a new interview with The Telegraph, Howard said, Bethesda continues to work on the technology that will call for The Elder Scrolls 6.
“It’s good to think of The Elder Scrolls 6 as if it’s still in a design (phase),” Howard said. "But we're checking the technology: & # 39; Will this handle the things we want to do in this game? & # 39; All games will have some new technology, so Elder Scrolls 6 will have some new features in Creation Engine 2 that this game will require ".
Creation Engine 2 will be seen for the first time in Bethesda's upcoming Starfield sci-fi RPG, and Howard warned (again) that Bethesda is integrated into this game right now. Development projects are "intertwined," he said, but "the vast majority of our development work is in Starfield right now."
Starfield is currently expected to release in November 2022 and The Elder Scrolls 6 will arrive some time later. At least a couple of years later, it would be my guess: Bethesda's Pete Hines said in May 2020 that "years" would pass from that date before the details of the new Elder Scrolls were revealed.