My joy at the announcement of Ninja Gaiden: Master Collection only coincided with despair at reality. While this series deserved a lot of a modern release and reissue, the version we got chose the lower versions of Sigma from the first two games and otherwise they were bare bones.
The most ridiculous thing about the Master Collection at launch was that you had to play with the game's graphical settings out of the game. Yes, we’ve all done this kind of thing before, and for indies and stuff it’s completely fine, but when you ask Koei Tecmo £ 33 / $ 40 that's why and apparently it's the jewel in Team Ninja's crown … go.
At launch, you had to set the resolution in the Steam properties, in addition to which the game would start running in window mode and should be put to full screen each time. It's not the end of the world, no, it's just the poor quality of a well-known studio.
Now, about a month after the release, graphical options have been added to the main menus of the three games. Lord knows why it wasn't like that at launch, but well, at least the Ninja team fixed it.
The new graphics options menu now allows you to set the display mode, resolution, and enable / disable other options: VSync, Triple Buffer, Anti-Aliasing, Depth of Field, and Display Shadows.
However, there are many more things that can be done to catch up. Sigma’s checkpoint is horrible, and incredibly retains the half-battle loading screens of its original PS3 incarnation: again, come on. Could this thing work with a toaster and are you doing it? I love Ninja Gaiden and these new additions are welcome, but honestly? Thanks for V-Sync Team Ninja, but this basic franchise presentation from your studio should be so much better.