Technology company Lenovo commissioned a market research consultancy to conduct a survey on the experience of women gamers and found that, for most of them, harassment is still part of the gaming experience, with 59% of participants saying they avoid revealing their gender by staying at peace.
The next point mentioned in the survey makes it clear why: 77% of women have to deal with some kind of unwanted behavior while playing, either questioning their competence (70%), being victims of door control ( 65%) or are being sponsored (50%). At the other end of the spectrum, what the survey calls "asking for an unsolicited relationship" is a nuisance that 44% of women have to deal with. 71% of participants noted that to help with these issues, they need companies to help, for example, to make game ads more diverse.
While the study also notes that women play the same games as men, with 88% playing in cups and competitions and 66% in shooters, it's not just the idea that women aren't "real players." it is difficult for them to enjoy the games. Female coils, for example, face misunderstandings own platforms, and must accept harassment simply as byproduct of being visible although it has no reliable support to combat it. While the study’s findings won’t be news to many, it’s still good to have a reminder of an ongoing issue to start the conversation needed to lead to some form of improvement.