After 6 months, the stability of Cyberpunk 2077 is apparently at a "satisfactory level"

Cdpr continues to play on the edges of the doomed world of cyberpunk

Six months after its launch, Adam Kiciński, CEO of CD Projekt Red, considers Cyberpunk 2077 to be at a "satisfactory level" of stability.

Kiciński made the comments at WSE Innovation Day, where he discussed the game’s many patches and future plans for improvements (via TVN24). "We have already reached a satisfactory level (of stability)," says a machine translation. "We have also been working on overall efficiency, which we are also very happy about. Of course, we have also eliminated mistakes and failures and will continue to do so."

The CEO also said that CDPR "would introduce improvements to the overall systems that players are paying attention to," presumably studying larger revisions of the game in the future.

Kiciński has been firm and reassuring in the CDPR’s ongoing efforts to update Cyberpunk. In the company's first-quarter financial results for the first quarter, Kiciński said: "We intend to deliver on what we promised our players in January. Although we are already seeing significant improvements, much of the "Team continues to work to make sure Cyberpunk provides even better entertainment for players."

While Cyberpunk 2077 is still a bit half-baked, it’s not the disaster it had when it first launched. The latest patches have been plentiful with bug fixes, although many of them seem to fix incredibly minor issues. The work that CDPR has done has finally satisfied Sony, however, last week, which re-released the game in its PlayStation store, albeit with the warning that it is still not good enough for PlayStation 4.

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