The most beloved game series of all the goths I’ve known has returned, in a way, as American McGee has released a full package for Alice: Asylum. The first two games of Alice are cult classics, aesthetically driven action platforms that collect the stories of Alice in Wonderland in very dark and very late 90s ways.
Either way, McGee has finished his script, presentation, concept, whatever you want to call it, and released it to the world. You can read it all and American McGee & # 39; s Patreon.
“The narrative it contains is still very much an ongoing work,” McGee says in the post. Part of their process here is to ask fans of the series for feedback. “The polishing phase of these things will come later as part of the crowd design process,” McGee said, “And keep in mind that this content is not a comprehensive compilation of everything we imagine will be in game, but the minimum amount needed to convey the main story. "
American McGee has been working on the script and concept ever since at least in 2017, though he’s always been clear that he has no power over the future of the series: that it belongs to Electronic Arts. He reiterated that he was working on the idea again in 2019. McGee is a lifelong game developer, having started at id Software on Doom in the mid-1990s.
American McGee's Alice was released in 2000 and Alice: Madness Returns was released in 2011, so if EA wants to release the game, we'll be on track for one version per decade. If you’re curious about the series, you can actually read the full February 2001 review of American McGee’s Alice right here on the site. He got an 88.