Following AMD's announcements about its open source, multi-vendor scaling technology, FidelityFX Super Resolution, Radeon Vice President and CEO Scott Herkelman has reminded followers on Twitter that Nvidia will have to do its part to make the technology worthwhile on their GPUs.
Because it is another type of image resolution magnification technology, AMD's FSR has been compared to Nvidia's DLSS or Deep Learning's Super Sampling. There might be some important differences, but they basically do the same thing: generate a higher resolution for your games as they try to minimize the damage to your frames per second.
AMD has preached the benefits of FSR being an open technology, which will work even on non-AMD graphics cards, but, as Herkelman now reveals in its recent tweet, AMD will not feature optimizations for Nvidia users.
Thank you, we are very excited that you all try it. Just to be clear [we're not optimizing it for GeForce], it will be up to them to do the work on behalf of their video game community. We just proved it works :]June 2, 2021
Therefore, regardless of the openness of the technology, it has now been officially pointed out that Nvidia has a responsibility to optimize the FSR for its users. We can’t say it surprises us. Collaboration may be the way to go, but neither company is likely to be able to save some of the workforce right now.
The question remains: will it adopt Nvidia FSR when its own technology seems to have dominance, not only in terms of performance but also image sharpness? It would be interesting to see both FSR and DLSS working together, but there is a potential to end up as a bit messy.
With FidelityFX Super Resolution on June 22, we just have to wait and see how far Nvidia gets to introduce technology to its customers.
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