After reading the coverage and comments on its Battlefield 2042 revelation, EA has released a new blog entry clarifying the misconceptions identified and answering a handful of frequently asked questions before EA Play Live next week.
The post confirms two important things: one, that you won’t be able to choose not to meet AI soldiers (which we already knew, but is now double confirmed), and two, DICE is working on Battlefield 2042.
The other comments are more detailed, but they help clarify the workings of the things we saw in the trailers. The battlefield is changing quite a bit in this iteration.
The first thing EA wants to make clear is that while the new Battlefield 2042 specialized characters will have freely customizable loads, their “specialties” and “features” (basically gadgets and perks) are exclusive to them. This was clear from the beginning, but EA believes it needs to be reiterated. One thing I've been wrong about for a few hours is the classification of the wing dress the trailers. Until I was corrected, I thought it was something everyone had, but no, it’s a specialized specialty, so I only have one specialist. (EA has really supported us in a verbal corner by offering specialties to specialists).
In addition, in relation to specialists, their specialties, features and loads, EA says that:
- Loads will include a primary weapon, a secondary weapon, a slot for equipment (e.g., medical and supply boxes) and a slot for throwing (e.g., frag and incendiary grenades).
- Rocket and missile launchers can be placed in the equipment slot instead of the boxes
- Teams contain four players and may include duplicate specialists in Conquest and Breakthrough
- "Options and systems" are being tested to help players distinguish between enemy specialists
- "The same two specialists can look very different when they wear different skins"
The post also notes that the robot dog "Ranger" in the trailer is neither a specialty nor a trait. If you want the Boston Dynamics-style attack bot to fall from the sky, you can call one with the new vehicle calling system, assuming one is available for your computer.
Once you have a ranger under your command, they will follow you everywhere and you can be ordered to search in advance or, when things are "terrible", self-destruct.
“And yes, before you order it, you can place a C5 explosive in Ranger and send it to an enemy squadron,” EA writes. Far from petting the dog.
(Also, a C5 explosive? I hope it's not a typo and it's what DICE calls the future of C4. I'm afraid to ask questions and drop my hopes.)
The calling system is also used to drop off land vehicles wherever they are on the map, although they can still appear directly in vehicles (which is the way to get on a plane). It works as you might expect: you can only call a vehicle in maps and modes that support it, and only if your computer has not exceeded the maximum use of the vehicle. After ordering a tank, truck, or robot dog, you should wait for a cooling timer to do so again so that the other companions have a chance.
The vehicles will be faction-specific, and while there is a hovercraft, EA says "right now there is no focus on specific naval warfare." (Although "he has seen your comments on how excited you are about naval warfare" and invites suggestions).
EA has also reiterated and clarified some details about the Battlefield 2042 maps:
- There will be seven All-Out Warfare maps at launch (this is Conquest and Breakthrough, the standard modes)
- Maps will have different borders depending on the mode: "When you play Conquest, you will fight in certain areas of the map that are not available in Breakthrough and vice versa"
- Skyscraper combat will be limited to lobbies and rooftops, which can be accessed by elevators (or other Battlefield-ey means).
- The airspace within the limits will be larger than on previous battlefields "to allow for more dog fighting scenarios" and "you can expect to be running or driving much longer before receiving an off-limits warning" .
Next week, during EA Play Live, we will know the "love letter to the fans" that DICE LA (now called Ripple Effect) has been doing. Battlefield 2042 will be released on October 22. Here is everything we know about it.
You can find EA's full block entry here.