The hackers launched an attack on Apex Legends last weekend, replacing the server playlists with a message about the status of Titanfall below savetitanfall.com URL: "TF1 is being attacked as well as Apex". Playlist capture made Apex modes completely unmatched for many players until Respawn regained control later in the day. Other players, who were allegedly still able to play the game during the attack, also reported a post-match pop-up message telling them to "visit and post savetitanfall.com".
The purpose of the hack was apparently to draw attention to the ongoing DDoS attacks that have plagued the two Titanfall games since 2019. This Yield has a good summary of the situation, including the frustration felt by some players (quite or not) that EA and Respawn choose to launch the original Titanfall on Steam without fixing the known vulnerabilities. In early April, Respawn finally responded publicly to long-standing complaints, saying "help is coming," and things seem to be getting better for a while. But in mid-May, a new wave of attacks attacked both Titanfall games.
The SaveTitanfall website disallowed any connection to the weekend hacks, but it takes a very accusatory tone towards Respawn and Electronic Arts on its front page. “This problem has been going on for years and Respawn willingly pretends they are unaware of the situation,” he says. "Even when developers have been contacted directly, as soon as the issue of the Titanfall 1 issue is raised, they stop responding."
"Selling a game that does not work as advertised (without being able to play in this case) without solving the various problems and ignoring its customers is an act of fraud. It leaves no doubt that Respawn is actively ignoring this issue. Respawn and Electronic The arts have the resources to solve these problems, but they don't, still knowing by selling a game that doesn't work as advertised and doesn't work at all. "
However, in messages posted to Twitter today, Respawn communications director Ryan Rigney said the study is well aware of the problem and is working hard to fix it, and that the attack on Apex Legend was a waste of time for everyone.
The team has never stopped working on DDoS solutions and anti-cheating is just an endless battle of bat-a-mole. On the DDoS front, we’ll fix that. When we do, I promise you it won’t be because hackers “made us aware” by ruining a vacation. They got nothing of value.July 6, 2021
"I had my newborn nephew when I found out about the Apex hack. I had to return it, go to work and spend a day with the family," Rigney posted in a tweet. "Also: Sunday's attack was linked to an awareness campaign that we have already publicly acknowledged … The problem is not awareness. It's that DDoSing in particular is just a difficult problem to solve. Really difficult."
"The team has never stopped working on DDoS solutions and anti-cheating is just an endless war of blows. At the DDoS front we will fix it. When we do, I promise it won't. It's because the hackers "made us aware" by ruining a vacation. They got nothing of value. "
Rigney’s own unhappiness is clear and most of the responses on Twitter are sympathetic, but it’s surprising that some claim that Respawn is to blame for his refusal to “fix” the game. "Your computer charges $ 40 for the color blue and you've had months and months to do anything about any hacking or DDoS issues," a dit. "You made $ 1 billion last year, how about you spend some of that to fix your damn game / hire better developers."
Others pointed to Electronic Arts instead of hackers, such as the actual perpetrators of forcing Respawn to work during the holidays: "(It's) your boss's fault not the hackers, the game should be anti-cheating from day one, " another he wrote.
Rigney, meanwhile, didn’t have it.
The frustration that Titanfall players feel is certainly legitimate, but it’s not unique either. The older the online games, the more vulnerable they become to hackers with nothing better than a 7-year-old FPS that is no longer actively updated. Team Fortress 2 may be the best-known example: Valve has been battling TF2 robots with varying degrees of success for years, and in fact two weeks ago it released an update that, with its fingers crossed, could work.