The creator of PUBG and, by extension, the battle royale genre, has left Krafton to form his own studio. Brendan & # 39; PlayerUnknown & # 39; Greene will form a new Amsterdam-based studio called PlayerUnknown Productions, with confirmation from Krafton that he will have a minority stake in the new entity.
PUBG Corporation, the firm responsible for PUBG, is a subsidiary of Krafton.
“I am very grateful to everyone at PUBG and Krafton for taking the risk and for the opportunities they have offered me over the last four years,” Greene said in a statement. "Today I am excited to take the next step in my journey to create the kind of experience I have planned for years. Once again, I am grateful to everyone at Krafton for supporting my plans and I will have more to reveal more. information about our project later ".
According to press material, PlayerUnknown Productions is "exploring the systems needed to allow for a massive scale within open world games."
Greene's story with the battle royale genre dates back to his work in a DayZ mod, when DayZ himself was still an Arma 2 mod. In 2015, after the success of this modification, Greene worked on an official real battle H1Z1 as a consultant. In December 2017, PlayerUnknown & # 39; s Battlegrounds was released with immediate acclaim. Since then, the battle royale genre has thrived, with Fortnite being the most obvious and popular example.
In 2019 Greene moved away from the active development of PUBG in favor of a new "Special Projects" division that aimed to explore the possibilities of "interaction and connection within the game space". Greene’s departure from PUBG Corp is probably the reason the game was renamed PUBG: Battlegrounds recently.