Raven Software has achieved the new and useful loading feature of Call of Duty: Warzone thanks to some annoying bugs.
The pre-game lobby loading option was added earlier this week, allowing you to sort out custom weapon loads before jumping into a game. I meant that when the load boxes fell during a game, you would automatically be equated with the custom load you ordered in the pre-game lobby, saving you a precious amount of time doing it halfway through the game (thank you, Eurogamer).
It's easily one of the best features Warzone has implemented recently, but it has brought a lot of game-changing exploits. It has caused players to appear in a game with loads already equipped, in addition to being able to return from the gulag with all their combat equipment intact. Players have also been able to get unlimited Dead Silence, which masks your steps and gives you a little boost of speed. It's a top-level field upgrade of the game, so having unlimited access to it is, understandably, a bit cheesy.
❗We have introduced an update to remove the Loadout selection from the pre-match lobby. Players will no longer start any games with their Loadouts. This also solves an issue with Infinite Dead Silence in basic BR modes. We will re-enable this feature later.July 15, 2021
For now, Raven has removed loads from the lobby before the game, tweeting last night that "players will no longer start a game with their Loadouts", as the update also fixed "a problem with a Loadouts". infinite dead silence in basic BR modes ". The studio says it will re-enable the "later" feature whenever possible.
This isn’t Warzone’s first rodeo with feats, as only this year will give Raven a lot of trouble with game-breaking problems. We’ve had players down below Verdansk to catch murders, the return of the irritating error of invisibility, strangely murderous doors, and the famous infinite error of stimuli.