Cookie Clicker is a popular browsing game about clicking cookies, automating cookie production and enjoying the acquisition of millions of virtual cookies. Along with Candy Box, it is one of the games that helped popularize the idle game genre. Both were successful for some obvious reason: one was to accumulate a lot of cookies and the other was to accumulate a lot of candy.
Cookie Clicker will receive a Steam version on September 2nd. Or, you could do it just click here and play. The game has been in active development since 2013, but remains essentially the same. The player starts with a single click of a cookie, which gives them one (1) cookie. If they click on the cookie again, they have two (2) cookies, etc., until they have clicked on the cookie enough times to unlock less laborious ways to generate cookies. These include grandmothers who bake cookies en masse, and even time machines who drag cookies from the past and future into the greedy present of cookies. If you like to see numbers increase in MMOs, Cookie Clicker basically eliminates all the superfluous thinking and dexterity you normally associate with “gaming”.
He Steam version seems to be the culmination of eight years of work for developer Orteil. When it launches, it will do so with over 600 updates and music from C418 of Minecraft fame. Most importantly (and probably why some will opt for Steam for the extremely easy-to-access browser version) are the more than 500 Steam achievements included, which should make it easier for friends to see how many cookies you’ve clicked. Savings in the cloud should also prevent the disastrous loss of cookies.
When Cookie Clicker and Candy Box were first released, they were seen as critiques (possibly involuntary) of grind-based MMO games. But the genre has thrived on Steam – you get a lot of games tag "slow motion" currently appears.