Creative Assembly job postings mock the Alien team's upcoming sci-fi FPS: Isolation

Creative assembly job postings mock the alien team's upcoming sci-fi fps: isolation

Developer Creative Assembly has taken the hair out on the next project from members of its Alien: Isolation team, posting several title-related job postings along with an image that looks like our first vision of the project. The image is clearly marked as "unrepresentative of gameplay" and contains several elements that point to job and Sega ads, including a bit of Sonic in space, so take it more as a suggestion than will come.

However, it is clearly indicative of elements of the game, because the weapon shares several characteristics with it weapon background art since the blog post for the first time announcing the game. Other highlights would be the custom elements of the weapon, tags and keychains, the thick ribbon that suggests a retro-futuristic aesthetic and … OK, I have no idea what the inflatable unicorn is all about.

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This is the first time we’ve heard of the game since District 9 director Neill Blomkamp visited the studio for a “Behind the Scenes” about two years ago. All job postings begin with the following: "Creative Assembly's award-winning team behind Alien: Isolation is exploring new frontiers with an exciting new first-person shooter IP."

Looking at the ads shows some little extra seeds. Description used "tactical shooter", while others clarify something we already knew, which is that the intellectual property belongs to Creative Assembly. So yes: no Alien: Isolation 2.

Perhaps most revealing is that a role is for one Live product manager: "The live product manager will own product management after the game launch, including the product roadmap, retention and interaction strategy, and game analysis, and will be the point of contact. key to understanding and representing the feeling and behavior of players. "

This probably means service gameplay, because one of the few details we know for sure is that the game will be an “ambitious multiplayer title [which] is a new version of the FPS genre [and] will allow players to adopt a variety of creative gameplay styles. ".

These tips, of course, could be null and void. But the success of Creative Assembly has made it the largest developer in the UK, so a project on this scale certainly does not surpass. However, if this will have the ribs to face the giants of the genre, we will have to wait and see.

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