Between Ghost of Tsushima and Death Stranding, the most important thing for Sony is to update and re-launch its first-hand games with "Director's Cut" editions. But that particular phrasing doesn’t seem to have been right with Death Stranding director (and prominent movie buff) Hideo Kojima.
Over the weekend, the famous game director took it Twitter to make a surprisingly public rebuttal against the marketing of his own game. In his eyes, the director’s cut doesn’t mean doing anything new, just remixing what’s there or reintroducing the cut of content during development. Adding to your eyes a whole new racing mini-game doesn’t mean a director’s cut.
"Cutting a director in a movie is an additional edition to an abbreviated version that was reluctantly released because the director did not have the right to edit it or because the time had to be reduced operation, "Kojima said.
"The game didn't include what was cut, but what was produced in addition. Director's Plus? So, in my opinion, I don't like to call it 'director's cut.'"
Of course, Death Stranding's "Director's Cut" is nothing new in games. This is the "Game of the Year Edition" leaked PlayStation's obsession with film presentation (Conveniently, we named Death Stranding as our game of the year for 2020). Kojima’s definition may also need an upgrade in a world where Zack Snyder can spend more than $ 70 million on Justice League launches.
We don't know yet if or when Death Stranding: Director's Cut will arrive on PC. But when you do, it will add new historical missions, lots of new weapons and fights, and a cargo catapult to launch your packages across America. How is this for express delivery?