Earlier this year, Humble began testing a major change for its famous packages that pay what you want. Instead of choosing how much money went to the developer, the charity, and Humble through sliding, there would be a fixed split with an option to give a little more charity.
An immediate reaction caused Humble to reverse the change. But now try again, adding new restrictions to existing sliders that ensure you won’t be able to remove Humble from your purchase completely.
"During testing earlier this year, we heard your comments that choosing where to spend your money using sliders is an important part of why you choose Humble," Humble said. he explained yesterday, perhaps unselling negative comments. "The community also shared some fantastic ideas on how to evolve the sliders we've taken into account throughout the process."
However, later this month, the Humble Bundle sliders will be updated with a small change. If before you could give 100% of your payment to charities, now there will be a minimum split between Humble and between 15 and 30%, a change that Humble says is necessary to continue running in a showcase scene. of PC that has changed “significantly” over the last decade.
"The shift to sliders allows us to invest in more exciting content to grow the Humble community, which will ultimately generate more donations for charitable causes. We will also continue to create more ways to return, such as with our 100% charitable packages."
Humble made a name for itself with charity packages full of indies. But Humble is no longer just an independent fundraising operation. He is a shop window and game publisher, working under IGN owners since its acquisition in 2017. At the time, said John Graham, co-founder of Humble GamesIndustry.biz the purchase would simply help it run faster and better, sending "more money to charity than ever before".
But Humble's priorities have changed, whether Graham wanted it or not. This month’s change may not be as tough as expected, but remember that Humble is not a charity, it’s a business.