(embed) https://www.youtube.com/watch?v=H3D97EDSp-c (/ embed)
Forget about Dying Light 2 for a moment, if you will, as we check it out again with its 2015 predecessor. Techland’s zombie parkour debut has received constant updates since the release, to the point that its latest update has added a new story mode to the fantasy fantasy expansion exploring the dungeons, Hellraid.
We are a long way from Harran, survivors.
Released last August, Dying Light: Hellraid completely removes the urban nightmare of the undead from the Dying Light base for a fantastic pasta affair that could have been taken straight from The Elder Scrolls: all dungeons, swords, skeletons, and dark wizards. Although until now it was possible to play in Raid mode, today comes the arrival of a new story mode, The Prisoner.
The new most directed mode comes with three new missions (solo or cooperative), two new weapons (a bow and a two-handed hammer), a new enemy, and new locations. It also updates the expansion lighting systems and the more ambient sounds to make the procedures much more creepy.
Of course, Hellraid doesn’t seem to have been a launch success. DLC reviews stand firmly in “mostly negative,” citing repetitive and unfunny challenges in the hallways and halls themselves. But Hellraid's struggles even precede its positioning as Dying Light's DLC, with the expansion initially introduced as a Dead Island mod before becoming its own game.
Maybe a Story mode and some new tools will help break Hellraid's monotony. But it looks like the DLC is probably better than it is: a long-standing attempt to get a fantasy dungeon diver out the door and out of the mind.
Still, there is always this sequel we look forward to. Having announced the game too soon, it looks like we’ll see a lot more of Dying Light 2 before its new release date on December 7th.