It's hard to imagine how we played multiplayer games before Apex Legends' ingenious ping system. But while games like Fortnite, Halo Infinite, and many others have implemented similar features, EA will now allow developers to freely copy wholesale Apex pings as part of a larger boost. towards accessibility.
As of today, EA & # 39; s Accessibility First patent promise grants free and unrestricted access to five of the publisher's patents. Next to "Context-aware communication systems" (i.e. Apex pings) that allow users with hearing or speech problems (or who, for various reasons, may not want to jump into voice chat), they call enemies, weapons and game states. it also includes three patents for colorblind rendering techniques and a patent not yet used to generate better real-time audio for those with hearing impairments.
In addition, EA has released the source code for a tunable color blindness solution GitHub.
While EA will consider adding more of its patents to the promise in the future, the publisher hopes this measure will drive the rest of the industry to be so close with the accessibility tools in kind.
"We want to encourage it, we want to bring in others," said Chris Bruzzo of EA. GamesIndustry.biz. "It's like & # 39; Here's a technology we've invented that has value in the world: what do you have? & # 39; We contribute and license these innovations to each other for the good of players everywhere."
Bruzzo confirms that there will be no license fee related to the use of these technologies, nor will any fees be charged to EA for their use. I wouldn’t have put 400 hours into Apex in the last 5 months without the communication the game pings offer and I honestly am thrilled with the idea of seeing this system better translated into countless more games.
Last week we delved into the ways in which games are successful and failed to accommodate all players in our first week of accessibility. Apex Legends pings are just one of the small, often overlooked ways that games have become more accessible, although many high-budget games still stumble when it comes to basic accessibility features.