You mean, like, I mean FIFA 22's next-generation Hypermotion technology? You can't handle the truth!
Yes, Electronic Arts has established the law on the PC version of FIFA 22, which is essentially the latest generation console version. FIFA 22 is marketed with its & # 39; HyperMotion & # 39; technology, which is a combination of motion capture and an algorithm trained in "8.7 million frames of advanced game capture", which then "writes new animations". in real time to create organic football movement through a variety of interactions on the pitch. "
Essentially, HyperMotion will see a lot of additional, tailor-made animations that make players look more realistic – things like yelling at each other about races or how bodies collide or react to the ball. All of this sounds great and is pretty basic for a football game – a feature that enhances the experience on the field.
Unless you're playing on a computer. HyperMotion is only a part of FIFA 22 on next-generation consoles and Stadia, as PC gamers get almost the same game as our cousins on PS4 and Xbox One. I asked Electronic Arts about why this was so and provided the following statement:
"The incorporation of HyperMotion technology and immersive Match Day features into the PC would have raised the minimum specification requirements and resulted in a large proportion of players not being able to run the game. This would have significantly affected our gaming community. PC that enjoys FIFA every year, with many players excluded or forced to upgrade their machines to play in. We look forward to all of our PC gamers experiencing the advancements of gaming and the new season of innovation offered at FIFA 22. "
https://www.youtube.com/watch?v=o1igaMv46SY [/ embed]
"A large proportion of players"?
So: FIFA 22 doesn’t get the nice next-generation goals for capitalism. The PC is far from FIFA’s largest market and EA would rather offer an inferior product to more people than take advantage of high-end hardware.
EA’s space on HyperMotion will obviously be slightly different from the reality of what this technology does: Are you really creating animations on the go on PS5? In any case, it seems that the FIFA development team did not consider the PC an important platform.
What seems outrageous about this is that EA has been downsizing FIFA from PC to PC for several years and the company has yet to find a solution. Yes, the game can be sold to more people if the basic specifications are lower, but in this case it also means that all PC players receive FIFA 22 without the title features.