Today we have a big patch for Elite Dangerous: Odyssey, which provides solutions to a lot of visual and audio errors, as well as some fixes for the small redesign of the user interface.
The patch, which reaches around 5.2 GB, seems to have a long list of solutions and adjustments. There are just under 30 audio-only fixes, mostly fixing the sound mix, adding missing dialogs and audio cues for things like switching legal / illegal mode to tools.
Surprisingly, there are only three solutions to stability and blocking issues. Solutions for programmable blockages that occurred when perspectives were quickly changed during a reload, melee, or grenade launcher have been fixed, along with a solution for accidents that were occurring when applying the weapon handling mod.
Other crushed bugs include booty not generated in habitat building cabinets, health deteriorating rapidly when logged back into a social space, lighting modification and VFX effects, and numerous solutions for to missions that were not being completed or started correctly.
Greetings Commanders. The first Elite Dangerous: Odyssey patch is now released and the Elite Dangerous servers are back online. Click here for patch notes: https://t.co/r23ZLhymS8 pic.twitter.com/9bLIdQNJ2rMay 27, 2021
By far, most of the patch solutions correspond to the UI, which has carried the weight of many negative reviews from Steam. While it doesn't seem to address the frustration of many people (especially now that everything takes more clicks to complete), issues with unclear or broken UI issues and HUDs have been addressed. Now the HUD should be able to properly render in 16: 9 screen ratios, the data should appear properly in the cockpit, and this annoying "ghost" mission should disappear. The "reset in orbit" loop on returning to Horizons from Odyssey has also been addressed, and some (but not all) transaction server errors have been sorted.
There is a whole bunch of other patch notes to visit the official Elite Dangerous forums. Frontier says it's aware that the patch doesn't address many of the top concerns that have caused the expansion to get a mediocre 31% positive score on Steam. "We would like to assure you that we are aware of other concerns raised by our community, which are not addressed in today's update," the introduction says. "We continue to investigate your performance, user interface and planetary technology concerns with Odyssey and will share information with you as soon as we have it."
The reaction to the release of Odyssey has been painfully clear. The negative reception led Frontier CEO David Braben to publicly apologize, telling players "that we take these issues very seriously and that they are our top priority and our focus."