(embed) https://www.youtube.com/watch?v=YFMLi8ekeTE (/ embed)
Far Cry 6 is a game about a revolution against the brutal dictator of Yara, a fictional island nation in the Caribbean obviously inspired by Cuba. Classic cars and baroque architecture are a dead giveaway and, in case it’s not convincing enough, said narrative director Navid Khavari GameSpot in 2020, not only was it the source of inspiration, but developers spent about a month in the country researching.
In a more recent interview with The playerHowever, Khavari said that Far Cry 6 is not an attempt to make any kind of political statement about the country.
“When you talk about guerrillas, you think of the guerrillas of the fifties and sixties, we actually went there to talk to guerrillas who fought back then and we fell in love with their stories,” Khavari said.
"But we also fell in love with the culture and the people we met. When we came out of it, it wasn't that we felt we had to do Cuba, we realized that it was a complicated island and our game didn't want to do it. a political statement about what is happening in Cuba specifically.Beyond this, we are inspired by guerrilla movements around the world and throughout history.For us, it seemed to us that making Yara Island us it would help to tell this story while being very open with our politics and inspiration. "
Historically, Ubisoft has had a complicated relationship with politics in its games. He builds games around openly politicized issues such as terrorism, fascism, religious extremism, and the rise of surveillance, and then insists that they are they’re not really political, or they’re politically neutral, whatever that is.
In this case, however, I think Khavari could be making a reasonable point. Cuba is a complicated island, thanks mainly to its close relationship over the past half century with the United States, which broke off relations and imposed an economic blockade in the 1960s.
And Far Cry 6 doesn't seem to point to any serious comments: Giancarlo Esposito seems to be bringing serious gravity to the role of El Presidente, but this is also a game that will allow players to turn a busted boombox into a kind of shitty disco. Spinfusor while a wiener dog in a wheelchair distracts people, so a trained alligator can make them pass behind. In that sense, I do not think it is reasonable to suggest that Cuba was adopted as a substitute for Yara simply because it is an easy visual shorthand for a nation at the tail end of a left-wing revolution.
Regardless of the intent, the timeline can also be controversial for those who are especially invested in these things. The civil war depicted in Far Cry 6 is more like the overthrow of Fulgencio Batista that brought Fidel Castro to power — and won the permanent enmity of the United States in Cuba — than a kind of anti-revolution. -Castro. Making Castro revolutionaries the good ones is certainly an interesting and difficult choice to defend for apolitical.
"A revolution is complex and the people you will be involved with are also complex. I use this line of philosophy, which is that each character has their own heartbeat, you just have to find it," Khavari said. "We have this crucible of motivational complexity in which we have tried to translate it into the way of play and the story. In a tonal way, it already existed. But for us, thematically, uniting it with guerrilla fantasy seemed quite natural." .
Honestly, I’m not sure what it’s supposed to mean either, but it may become clearer as more is revealed about the story of Far Cry 6. Today we’ve seen the game well and will no doubt hear more about the story behind the action before its release on October 7.