Rumors have been confirmed that Eric Baptizat, a 16-year-old Ubisoft veteran who left the company to join EA Motive earlier this year, was working on the Dead remake. Space. Right there he is on Baptizat's LinkedIn profile: "Game Director at Dead Space."
Previously, Baptizat was game director for Assassin's Creed Valhalla and lead game designer for Black Flag, Unity and Origins. As tempting as it may be to joke about how the Dead Space remake will definitely have scalable towers or a map full of side quests to unlock Isaac Clarke, it’s not really how games or game directors work. Other credits from Baptizat’s lead designer include Shaun White Skateboarding and Surf & # 39; s Up, but I don’t expect Dead Space to suddenly involve kickflips or hanging 10 in addition to shooting space monsters.
The Motive team working at Dead Space includes some former Ubisoft members, including creative director Roman Campos-Orihuela (for honor) and senior producer Philippe Ducharme (Watch Dogs Legion). It also includes art director Michael Yazijian, who played the same role in Dead Space 2, and Dino Ignacio, who designed the user interface for the three original games, acted as consultant. It is confirmed that several former BioWare professionals are also working at Dead Space.
EA first unveiled the remake with a teaser during EA Play in July. Glen Schofield, co-creator of the original game, said he was "excited to see what the EA MotiveStudio team is doing."