2021 has been delayed game after game until the end of the year or until 2022, but currently Tiny Tina’s Wonderlands, Gearbox’s upcoming Borderlands spin-off, is sticking to its goal. When Wonderlands was announced at E3, Gearbox said it should be out in early 2022. Monday's quarterly earnings report Take-Two reiterated that window.
Take-Two lists a number of its planned versions for fiscal year 2022 in its report, including OlliOlli World which will be released sometime in the next eight months. (Take-Two's fiscal year 2022 extends to March 2022). Tiny Tina & # 39; s Wonderlands has a more specific launch window: Q4 2022, also known between January and March next year. Nothing new, then, but if Wonderlands is delayed, Take-Two has yet to make that call.
According to Gearbox CEO Randy Pitchford, the idea of Wonderlands has been around for ten years. The earnings report doesn't have much more to say about the wonders of Tiny Tina, apart from this brief characterization: "Tiny Tina's Wonderlands is a complete experience with a rich story-based cooperative campaign. and repeatable content for the final game ".
Our team hasn’t had a chance to play in Wonderlands yet, but I’m curious to differentiate myself from their cousin, Borderlands. "Wonderlands is the culmination of more than a decade of intermittent, disabled development at Gearbox Software into a role-playing game set in a fantasy universe," Pitchford told E3 in June. “For me, bringing real Borderlands weapons to fight dragons, skeletons, goblins and more in an original fantasy world imagined by Tiny Tina, the deadliest 13-year-old in the galaxy, as a new triple A full-blown video game made a reality. "