https://www.youtube.com/watch?v=kk-xj0_oWW4 [/ embed]
Thanks to Among Us, many of us have experienced the tense fun of a game of impostors: we find our team members missing, with no idea of whodunnit, followed by group discussions about possible suspects. For the visual novel Gnosia, the current trend towards the imposter is perhaps just a lucky coincidence: the game originally released in 2019 for Playstation Vita, where it spread through word of mouth, before the good reviews of Japanese establishments would make it a definite success. This March, the Switch 2020 port was launched worldwide, once again achieving a similar reception.
While the game of impostors always sounds like a good time, Gnosia also has the draw for a visual novel, with a large cast of colorful characters, such as a “person” who looks suspiciously like an alien. and a … beluga whale in a space suit. Publisher Playsim has now announced a PC version for 2021.
Unlike many visual novel ad trailers, the video above sums up Gnosia pretty well. You are in a spaceship with a group of people and you are all trapped in a time loop. Gnosia, an alien race after destruction, has introduced one of its agents to the ship to kill everyone on board, but through discussions with the rest of the group, you can determine the culprit and send them into a cold dream. before it's too late.
Since Gnosia is a single-player game, the imposter is determined procedurally, and for several rounds, listen to everyone’s intuition about who he might be. You have a few options for influencing the game, for example, defining how many characters should be involved and determining your own role: You can be completely innocent, but you can also take on the role of a gnosis. Rounds can also have a doctor and an engineer; doctors can determine if you sent a gnosis or an innocent person to sleep cold, while engineers can do a single scan on a person of their choice to determine if they are gnosis. .
Knowing who the imposter is does not guarantee success, as you have to convince your AI colleagues. Accuse someone too vehemently or try to divert one too often and they will suspect you. Crew members can lie freely, and you’ll often have to blindly guess who the imposter is for lack of clues. Chats between discussions and successfully identified gnosis can lead to sequences that reveal more of the overall story, but in Gnosis you generally have to be persistent, even if the face of frequent repetition, ending the game to see only one of the many possible endings, it may take more than 100 rounds.
If you’re curious about Gnosia, watch the games Steam page. There is no definite release date yet, but the PC version is supposed to arrive some year.