GTA 3 and Vice City reverse engineering projects are back online

Gta 3 and vice city reverse engineering projects are back online [/ embed]

Come to mind in February: A fan project appeared on GitHub that released reverse engineering source code for both Grand Theft Auto 3 and Vice City. Not surprisingly, Take-Two Interactive started with a withdrawal notice a week later, and the project disappeared. Now, four months later, both games seem to be back in action.

As reported Eurogamer, the modders recently filed a counterclaim against the original Take-Two withdrawal notice for projects, called Re3 and ReVC. It turns out that Rockstar's parent company hasn't responded yet, meaning GitHub does put the projects back online.

Part of the code has been online for just over a month. In May, Theo, a New Zealand coder, filed a DMCA withdrawal counterclaim for his contributions to the project. It was restored, though it still left more than 200 forks of the code offline.

Although the official versions of GTA 3 and Vice City have been available for PC for a long time, GTA 3 is especially a garbage port. The fan projects made a lot of adjustments and improvements in the quality of life. Errors were crushed, a debugging camera was added, and loading screens between islands were removed. Reverse engineering code also provides more freedom with modifications, which is always a good thing.

While that’s good news so far, that doesn’t mean Re3 and ReVC are clear, but how DMCA rules work. Any disputed content must be reinstated within 10 to 14 days, unless copyright holders take action. Take-Two hasn't done anything yet, so everything is backed up … for now, at least.

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