According to a developer who wants to see the 16-player Halo cap: The Master Chief Collection reach 40 or 60, Halo’s big, fantastic team battles can get much bigger.
Speaking during an Xbox playback (cut below by YouTuber Mint Blitz), 343 producer Sean Swidersky noted that the team is doing "research on the number of players increased above 16" in the collection of setback.
343 Industries is conducting research on the increase in the number of players above 16 players for Halo MCC. Up to 40-60 potential players. pic.twitter.com/Lh9kWZg0ChJune 22, 2021
“Halo is epic and if we can add more people (…) to surpass 16 people, damn it, it goes up to 40, 60, it would be a wild thing,” Swidersky said.
Keep in mind that while implementing these things is supposedly not too hard on its own, the effects affecting performance are more than bad, especially on older consoles that are still MCC compliant. But while Swidersky doesn’t mention it, there’s also a big question about where you’re supposed to fit all these players.
With the possible exception of Reach & # 39; s Forge World, Halo maps are quite cumbersome, even the largest ones only built for 24 players, up to tops. Sandtrap with 16 players feels manageable. The same map with 60 angry Spartans would be uncontrollable chaos. But support for 60 players would be a big help to the game's modding community, which would encourage larger Battlefield-sized maps like Extinction (assuming MCC stops breaking them with each major update).
Halo Infinite probably doesn't get a real battle. But if 343 continues to exceed the MCC player limit, modders could only give us one.