Metal Gear Solid and Death Stranding creator Hideo Kojima compared the impact of the Covid-19 pandemic to the 9/11 terrorist attacks in a brief interview with Geoff Keighley about the developer’s creative process.
When Keighley registered with Kojima during the Summer Game Fest, Kojima talked about how the outbreak has affected his approach to development. In the past, their games have often disturbingly affected cultural concerns, but Death Stranding’s vision of an isolated society quickly became uncomfortable.
"I was always thinking about what could happen to society in five, ten or twenty years," Kojima said. "It was like predicting the future and adding the essence of entertainment. And that 's how I always created it.
"Reality came too soon, especially at Death Stranding."
In light of this, Kojima said he was figuring out how to adapt his creative process. Entertainment "has to be fun," but has always sought to enable players to learn (whether this has been successful or not) to debate). However, with the movements of the culture of speed, Kojima admits that he has to shake up his process, although at the moment he is not quite ready to say how.
"I can't say specifically. It won't be like the past. It won't be one step at a time. It's a drastic change, just like after 9/11. We have to adapt and think of new ones. ways to create, because entertainment can't be left behind. "
Kojima also unveiled a trailer for Death Stranding: Director's Cut, which will hit PlayStation 5. Presumably we'll also see this update on the PC.
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