Less than a month before its release, the fantastic New World MMO has once again lagged behind. Amazon announced today that, based on comments received during the recent closed beta, it has decided to spend a little more time hardening things and delaying the launch until the end of September.
"We want the launch of the New World to be a fun and fluid experience for all gamers, and that means making some improvements based on what you found during the closed beta," the team's tweet tweeted. New World. "So it will take a few more weeks to break down mistakes, improve stability and polish the game. The new global launch date for the New World is September 28, 2021.
"It wasn't an easy decision to make. We know it's not the first time we've changed the release date to get quality, and it can be disappointing to wait a little longer. But we want to make sure we offer you the game of highest quality at launch. Thank you for your support and feedback. "
A message from the New World team. pic.twitter.com/oAZdK7dxTnAugust 4, 2021
New World was originally scheduled for release in May 2020, but has in fact been delayed several times before, most recently (so far) in February, when the August 31 date was set. The Covid-19 pandemic had a weight, but the reaction to the game has also been a problem: in July 2020, Amazon launched the New World in the spring of 2021 and suggested that alpha testers were not satisfied with the lack of deep content in the game.
"We want to make sure that the most dedicated players have a lot of intermediate and final experiences as they venture through Aeternum," the studio director said at the time. “We want our players to feel completely immersed in the game and we know that our studio is a quality and durable game you can trust, and that means extra time to get the things we want before we release them. completely ".
The closed beta test has also had a hard time impressing. People are clearly interested in what it has to offer (the test exceeded 200,000 simultaneous players on Steam at one point), but our online editor Fraser Brown described it as “an awkward MMO” with “cookie-cutter missions and heartbroken narrative ”(although he enjoyed the aspects of the survival game), while MMO guide and fan Sarah James said at a preview that she felt“ incredibly annoying and frustrating ”after a few hours of gameplay.