Marvel & # 39; s Avengers eliminates the ridiculous exploitation of Denuvo and Nerfs from Black Panther

Marvel & # 39; s avengers eliminates the ridiculous exploitation of denuvo and nerfs from black panther

Marvel’s Avengers recently reached version 2.0 with the release of War for Wakanda, which added another mini-campaign to the game and added Black Panther to the list. All right, except it didn’t reach the most stable states. Some mistakes were fun, such as Iron Man wearing two helmets in cutting scenes or surprised enemies throwing postures in A when they were defeated with some special attack.

Then there were more serious problems: the campaigns of the campaign could not be completed, the enemies they generate underground, the enemies they generate nothing, and so on. The last patch notes for V2.02 erase solutions to all of this and tackle a Black Panther exploitation that made combat trivial.

A damage buff was applied to Black Panther while wearing Nehanda's suit. Essentially, it was reduced to such ridiculous levels that solo players could be reduced to one of the game’s multiplayer bosses in a matter of seconds (you can see it below). That's not enough, and Crystal Dynamics says the buff was always "unexpected."

(embed) https://www.youtube.com/watch?v=VayDYTd_v3Y (/ embed)

The update also removes Denuvo from the game, third-party DRM software that Square Enix tends to insist on using with all its games at launch, before removing it later. Previously, the publisher has done the same with games such as Final Fantasy XII: The Zodiac Age, Life is Strange: Before the Storm and several others. Many players do not like Denuvo and it is often related to performance issues, being the most recent example of high profile. Resident Evil Village. Capcom just fixed these issues, while Denuvo, for its part, denied it had anything to do with Anti-Tamper software.

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