Microsoft Flight Simulator developer Asobo Studio has unveiled a new update that will hit the game next month, which should drastically improve frames per second and memory usage; we’re talking about massive performance improvements on the PC that could turn your next transatlantic flight into a total turbulence-free experience.
Yesterday, during a live broadcast for developers, Asobo CEO and co-founder Sebastian Wloch outlined all the improvements that would come to PC with the next update, along with the Xbox Series S / X version.
"So we basically rewrote a lot of the engine parts, the architecture, or we improved it, in order to get the most out of the simulation. And the least, I would say, the memory resource or footprint. bandwidth, "Wloch says during playback (via VGC).
Wloch demonstrated the improvement we’re talking about here and it’s pretty impressive.
"You can see that the system memory drops to 14 GB and the simulation drops from 16 GB to 4.7 GB. The frame rate is 50 or 54 in this case, where it's really difficult for the system. I balance it between the GPU and CPU, it really is the GPU that has the most load due to the buildings in the background, but completely free of stuttering on my computer.It increases 20 frames, I would say 20-30 frames per second and 25% of Free CPU on the system. "
"You can see that the GPU is 100% and the CPU is only 75%, so it moves completely for work and now the CPU is free, so you can even run other things in the background that they won't make your simulator stutter anymore. "Wloch continues.
The test system is an Intel Core i7 9700K and Nvidia GeForce RTX 2060 Super, which is running the game in 4K, Ultra settings with a 40% rendering scale. Wloch admits that not all tests have been completed yet, so your system may vary as you upgrade.
I guess most gaming computers will get a big benefit from the upgrade, at the very least. Increased GPU utilization and decreased CPU load will help eliminate bottlenecks that could have been the root cause of the game's stuttering issues. Similarly, the memory demand of the same simulator will also decrease.
We may have Xbox gamers to appreciate these updates. The new consoles are powerful, we know that, but even some of today’s best computers have had trouble running Flight Sim in its initial state. No doubt, Flight Sim has received a new paint in time to launch on the RDNA 2 and Zen 2 consoles later this month.
Sim Update 5 will arrive on the same day, July 27, 2021, and also includes a lot of bug fixes. See the table below for the full scoop.
Also, once the game moves to DirectX 12 on the computer (it's already on DX12 on Xbox, but the PC version is a bit behind), Asobo will adapt to the ray tracing. There is no exact date for this yet, but Wloch says the migration is already underway.
I think it’s time to dig up the flight deck again.