He Nvidia Deep Learning Super Sampling (DLSS) SDK it is now available for free to anyone who can download it from their site. When before you had to submit your application to use Nvidia's funky machine learning enhancer, now it's just a simple download.
This means, theoretically, that game developers should be easier than ever to start implementing DLSS in their games. We’ve seen how good it looks in Red Dead Redemption 2, among many others now. Now there’s no excuse for not taking advantage of the performance that increases the goodness of AI in your next title.
There are three options for aspiring DLSS developers: You can download the full SDK 2.2.1 SDK from Nvidia itself, remove the Unreal Engine 5 and 4.26 plugins from the market, or use it natively in Unity 2021.2.
DLSS is probably the most important feature that Nvidia has produced in recent times. Use advanced machine learning to understand what a high-fidelity game should look like, and then use the artificial intelligence sides of the GPU to rebuild a lower-resolution input into a fantastic-looking experience with frequencies of frames higher than at a native resolution.
It’s worth noting that while DLSS was initially tied to Nvidia’s push for real-time ray tracing in games, as the feature that made punitive performance enjoyable, we see it more and more completely. standalone to increase the frame rate in your games. own.
AMD has its own spatial expansion and enhancement tool, called FidelityFX Super Resolution, which offers a minimum of DLSS benefits, but on an agnostic basis of the platform. Nvidia's feature is only for Nvidia cards, due to capitalism, and because it now uses these silicon-based Tensor cores in its GPUs.
Nvidia also showed off RTX features this week, including DLSS and ray tracing, running on an Arm CPU system with a GeForce GPU. It will soon have to be an arms-based GeForce gaming laptop, right?
However, the installation base of potential Nvidia features is only growing, with Proton support for DLSS (for Linux gamers running Windows games) and now also supports native Linux to x86.
Nvidia also updates DLSS for developers and players. There will now be an optional sharpness slider available for developers to get into their games, allowing the end user to make the images smoother or sharper according to their preferences. DLSS also gets a new automatic mode, which will select an optimal DLSS setting based on the preferred resolution. This means that for 1440p and below it is defined as "Quality", in 4K it is defined in "Performance" and in 8K it is given "Ultra Performance".