It's been almost a year since the Early Access release of Grounded, Honey and Shrunk, the Obsidian children's-style survival game, and since then the developer has maintained a monthly cadence of content releases. In a update published today, however, the study said it would be difficult to keep up and therefore switch to larger but less frequent updates in the future.
"We are approaching the one-year mark since the game's preview / early access launch and we still have so many that we want to do for the game," Obsidian said. "Some of these larger features take time, and with a small team, it's difficult to launch content every month, balancing larger tasks that need to be done to finish the game."
"We will look to make bigger and slightly less frequent updates to move forward, which will allow us to make our updates more meaningful with more content and better. Our goal is to find the right balance to keep the game fresh with new things while the team is given enough time to provide quality features ".
The change means that the expected May update will not be released: instead, developers will continue to work on the 0.10.0 update, which is now scheduled for the end of June. It will be one of Grounded’s most important upgrades to date, and will include the addition of new building pieces, including more curved walls, variations of the roof and pillars, the possibility of reversing some building pieces, giant changes of food and improvements in this photography mode. . Apparently, there are more and more shocking things: Obsidian described this as "a small preview of what's to come in June" and said he doesn't want to "spoil the big things."
“As always, your feedback in this process is crucial as we discover a good launch cadence as we continue on the path to our 1.0 release,” Obsidian said. If you would like to contribute to this conversation, you can do so at Discord server on the ground.