Note: This story has been updated after a response from the developer.
When we heard about Icarus on The PC Gaming Show in 2020, the survival game from Dean Hall and RocketWerkz was planned as a free title. Earlier this year, we began to suspect that the free play plan might have changed; I asked during a theater session with Hall in March and was essentially given one No comments in response.
Now it’s official: Icarus is not a free survival game. In a post on the Icarus Steam store page, a release date was announced – Icarus will be released on August 11 – and the pricing plan was revealed. A new game mode called Outposts has also been announced, but we'll get to that in a minute.
The price of the first chapter of Icarus, First Cohort, is $ 30. A booking discount makes a 10% discount on this price.
This option is known as "standard editing". The deluxe edition gets a little more spicy, especially in terms of price.
The deluxe edition of Icarus costs a whopping $ 100 (again, pre-orders are 10% off) and contains First Cohort plus the next two chapters of the DLC, New Frontiers and Dangerous Horizons. they have a release date), plus a special suit for the environment. But the most surprising thing is that this expensive edition also allows access to the new game mode called "Outposts".
He announcement on the Icarus Steam page explains what the advances are and how they emerged from community feedback:
"Our community urged us to create a game mode that would allow them the freedom to gather resources, create and build Icarus without the pressure of time. So we did that. The advances are a 1km plot x 1 km where you can do just about everything you would normally do in our original game mode, but without the threat of storms and enemy AI.You can test, test your architecture and crafting skills. and invite your friends to come play with you. "
This will mean a bit of unpacking. First, I know what the community envisioned: being able to build a permanent base on the planet, on the same map where you play the missions, instead of building a base on a much smaller map segment that sounds almost like an instance . But, as Dean Hall said yesterday in Icarus Discord, Icarus is a session-based game and was not created to support persistence, so this is a solution. It may also change in the future.
"Different maps, tailor-made for persistence. (For now, anyway)," Hall said, answering a question from a community member about how advances work. "The existing terrain for Icarus is specifically designed to be played in certain ways. So we didn't want to put persistence into it."
Another issue is that I think people who wanted the option to build a permanent base without a mission timer probably still wanted storms and enemies. They don’t mind resisting it in adverse conditions or fighting dangerous animals around their property, like in Valheim. I don’t think players want to zero pressure or threats while they were building, they just didn’t want a watch and didn’t want to lose their base when they left the planet and went back into orbit. I throw some storms and the angry ones answer me, I say.
And my last thought: this might not go so well. Incorporating a popular suggestion from the community into a game can be fantastic. Do you want it to be inaccessible to community members who suggested it unless they paid $ 100 for a deluxe version of the game? Not a great idea. I understand you can visit a friend's advanced site if you have the deluxe version of the game and you only have the standard version, which is nice, but I doubt it will make anyone feel better.
I really hope that changes and I suspect it will. Blocking a feature suggested by the community behind a $ 100 price tag is hard to justify, so I hope it includes an advantage over the standard edition as well as the deluxe edition. I have contacted RocketWerkz for further clarification and will update this story when I hear it again.
Update: I received news from RocketWerkz, which states: "We are still investigating how it will work (Outpost mode) exactly so we've only confirmed the details of the deluxe edition. "