Far Cry 6 borrows some obvious visual pitfalls on the island of Cuba, particularly cars and architecture, but narrative director Navid Khavari said in an interview last week that the game is not intended to be "a political statement about what is happening in Cuba specifically. " "It's a reasonable position to take, but it was widely interpreted to mean that Far Cry 6 was not political at all, something quite wild to say about a game built around a revolution against the fascist dictator of a Caribbean island. .
It was an understandable reaction, to some extent: Ubisoft has never been particularly good at addressing issues about the political nature of its games. In 2018, for example, Ubisoft CEO Yves Guillemot acknowledged that his games are political, but strive to remain neutral, while editorial vice president Tommy Francois said a year later that Ubisoft makes "mature" video games rather than political ones. Everything is a bit difficult to sort out, and mostly comes from a company that made, say, Ghost Recon Wildlands, a big-budget shooter about inserting an American command team into a sovereign nation for some chaos outside of books.
The response was strong enough to motivate Khavari to delve deeper into the issue in an update posted today, in which he explicitly states that "our history is political. "
“It must be a story about a modern revolution,” Khavari wrote. "There are strong and relevant discussions in Far Cry 6 about the conditions leading to the rise of fascism in a nation, the costs of imperialism, forced labor, the need for free elections and fair, LGBTQ + rights and much more within the context of Yara, a fictitious island in the Caribbean. "
Far Cry 6 narrative director Navid Khavari shares his views on game politics:May 31, 2021
Khavari said the developers of Far Cry 6 were inspired not only by Cuba, "but also by other countries in the world that have experienced political revolutions in their stories." They worked with people who could "talk personally" about the history and cultures of those inspirations and consulted experts to ensure that the story "is told with sensitivity."
“The conversations and research conducted on the perspectives of those who fought the revolutions in the late 1950s, early 1960s and beyond are absolutely reflected in our history and characters,” Khavari wrote. "But if someone is looking for a simplified binary political statement specifically about the current political climate in Cuba, they will not find it. I am from a family that has endured the consequences of the revolution. I have debated the revolution on the table all my life. .I can only speak for myself, but it is a complex issue that should never be reduced to a single appointment. "
"What players will find is a story that tries from the point of view of capturing the political complexity of a current modern revolution in a fictional context. We have tried to tell a story with action, adventure and heart, but that also has no fear of asking difficult questions.
Khavari asked players to "let the story speak for itself" before judging its policy and regardless of what you think about Ubisoft's narrative ambitions, and I'm personally not sure I would call it a Far Cry game in particular. "complex," though Cry 2 has had a good idea: I think it's a fair request. It is foolish to think that a game about overthrowing a dictator can somehow not have a political leaning of some sort, but judging it as a veiled analogue for Cuba based solely on artistic resources and basic geography either. it won’t take you very far. .
More interesting, however, is Ubisoft's willingness to address the issue more or less head-on. Khavari’s statement is obviously not a kind of declarative position, but at least he acknowledges that these issues are intrinsically political and that politics is complicated. Maybe that means we’ll get a little more depth and complexity into the Far Cry 6 narrative than we’re used to seeing either.
Far Cry 6 is scheduled for release on October 7. Last week we got to know the game up close.