https://www.youtube.com/watch?v=s_K7Kpt7X84 [/ embed]
If you've been waiting for the release of Skywind, el extremely ambitious mod who plans to completely recreate The Elder Scrolls 3: Morrowind in the Skyrim: Special Edition Engine, I have good news and some maybe not so good.
Let’s start with the good stuff. Another development video has appeared that shows a dozen minutes of tasty Skywind images: landscapes, dungeons, concept art, characters, magic, combat, just about anything a hopeful Morrowind fan would want to see. It's a very impressive thing and represents the progress made with the change over the last year, all by volunteers.
Several notable milestones have been reached. The city of Vivec, the capital of Vvardenfell, has been completed and is ready to be filled with animated NPCs and finer details to bring it to life. More than a hundred dungeons have been completed. Progress on Velothi's tombs is almost complete and the team plans to begin recreating Daedric's ruins. And an impressive 35,000 lines of dialogue have already been recorded and implemented.
Chances are not great news is that almost every element shown in the video, from sound design to 3D modeling to level design to voice acting, is still incomplete and the modding team behind Skywind is looking for more volunteers. Lots of more volunteers. As much progress has been made, the project still looks like it could be a long way off.
On the other hand, this may be good news, at least for some people. If you’re interested in working with modifications and have some of the skills needed, this is a good opportunity to get involved and help Skywind reach the goal. And even if you’re not an artist or designer, there are some opportunities to volunteer with tasks like splitting the recorded dialogue into individual files or presenting yourself with quality control tests.
If you are interested in contributing to Skywind, you can request it here. If all you want to do is play it, you're still waiting.