Splitgate's sudden success has caused the 1047 Games studio to struggle to cope. The Portal-meets-Halo arena launcher was initially scheduled to launch at 1.0 on July 27, but thanks to a huge increase in player interest, caused by an open beta version available on consoles, which is he went back for the studio to increase its server capacity. Version 1.0 was moved to an unspecified date in August, but this version has now been delayed indefinitely.
Studio CEO Ian Proulx said the game "will remain in open beta in the foreseeable future, as the small studio will continue to scale the popular sand portal shooter that has seen more than 10 million downloads in its first 30 days of open beta ". According to the study, the number of simultaneous players in the game has increased from 4,000 to 175,000 "in a few weeks".
It’s a reasonable response to the game’s unexpected meteoric rise. However, the "open beta" status is unlikely to make much of a difference to gamers: Fortnite's battle royale mode spent two years in open beta before being released in 1.0 l & # 39; 39; last year.
"When analyzing the issues facing the scalability of the game's backend, the process includes much more than just dealing with server capacity," Proulx said. "We are focused on keeping the game stable for the fans and repeating the simultaneous ability of the game in order to minimize player waiting times. We want to do it the right way and we want to be prepared for a massive scale when we are officially launching, however, we continue to improve the beta with frequent updates, additional features and server capacity improvements ".
Although the situation is always improving, you will probably still need to check it out Splitgate server status if you are struggling to get into the game. The beta battle pass is still scheduled to end on August 24, but there is great news from Splitgate that will arrive on August 25 as part of Gamescom.