Back 4 Blood, in case the title isn’t a good enough gift, is a cooperative zombie shooter on Left 4 Dead that is now in development at Turtle Rock Studios. Over the weekend, Turtle Rock revealed how the game's PvP mode will work: as the survivors, a team of players will try to resist the zombies (known as "Ridden" in the game, for some reason) controlled by another equipment.
What didn’t come in, though, is how the game will avoid splitting its player base between people who buy post-release content and those who don’t. The answer is pretty simple: Turtle Rock explains in a nutshell update that as long as the leader of a PvE party has a drop in paid content, including maps, modes, and campaign content, everyone else in the party will also be able to play it.
Along with PvP, all players will have access to the same cards at the beginning of a game, so there will be no imbalances, and in addition, all PvP-related content can be won through the game, so no additional purchases will be required.
“Players who don’t buy the drops of content can earn new playable characters and Ridden in PvP, for free, through progression,” Turtle Rock said. "In addition, all PvP players have access to the same cards at the beginning of each game, regardless of whether or not those players have purchased content downloads."
For now, Turtle Rock is “totally focused” on completing and releasing Back 4 Blood, so it will be a while before we hear anything more about the plans behind the release. But the studio said it wanted to clarify the point now to make sure fans "feel good" about the game.
Back 4 The filming of Blood looks good, but the bigger question is whether it can replicate the Valve Magic: Nat recently said that there is something flat and indistinct compared to the games he hopes to emulate. and that "without the charm that Valve's sensitivity brings to the first two games, Back 4 Blood will never be 4 dead 3".
However, there is still time to get it ready: Back 4 Blood is scheduled for release on October 12th.