Developer People Can Fly has announced this the next patch for Outriders, which is currently being tested and will be released next week, will make major changes to the game’s loot system and legendary crashes. Since the launch, players have complained about how these weapons and final items are distributed, and not just the drop rate, but the various "gates" placed around the acquisition of specific types. .
Well, People Can Fly is doing something about it. Better late than never. Legendary drop rates will be increased 100% on the table, while previous “level brackets” will be removed, meaning items will start falling when they defeat an enemy of any level (even if the base scale will still be applied).
In addition, the game will introduce an anti-duplication system (getting many drops of the same Legendary was a frequent complaint) which would mean that all duplicate items will be re-released once. “Keep in mind that this system does not guarantee that every fall is unique,” the developer clarifies. "Rather, it is designed to provide a second run while avoiding duplicates."
There are also changes in which the heads will fall, and the overall luck system has improved, so that "players should no longer experience very long droughts without dropping a legendary object during the end of the game." .
Finally, the Outriders recently released a "thank you package" to the players, and the release went a bit wrong. "We feel that many of you have received a weapon that you have already obtained previously. That was not our intention," says People Can Fly. The developer is working on the package again and will grant it back to the players who have claimed it since it was released. Unlike this problem, at least it's relatively small the horrible mistake that began to wipe out all player inventories in April.
There are a lot of other bug fixes and minor game modifications to the full notes, but the most important change here is without a doubt this change in Legendaries: a 100% increase in the drop rate suggests the acceptance that something was wrong. It remains to be seen if this helps the Outriders stay interesting in the long run.