(embed) https://www.youtube.com/watch?v=eBD807HxU2w (/ embed)
Last year, ArenaNet announced that it would delay the release of Steam from Guild Wars 2 to focus on its next expansion, End of Dragons, which was due in late 2021. In a new blog post the study has said it will also have to delay it, and End of Dragons is set back in early 2022.
The director of the studio, JT, said this: "As the development of expansion has progressed and the real-world challenges of the last year and a half have changed the way we living and working, it has become clear that we need a little more time to offer our creative vision for Cantha. "
In addition to End of Dragons, ArenaNet is working on upgrading the Guild Wars 2 engine to DirectX 11. Later this year, an optional beta will allow players to try it out for themselves. "An important note is that upgrading to DX11 itself is not a magic fix for frame rates per se," said live operations chief Josh & # 39; Grouch & # 39; ; Davis. "Some gamers may not notice any difference. However, upgrading to DX11 opens many doors to improve performance (for example, CPU multithreading. It also paves the way for some possible graphical upgrades for the DX11). road ".
Another feature that appears in the beta version is the global restructuring, also known as alliances, which will rebalance the world-to-world conflict "by dynamically creating clashes using WvW-designated guilds, alliances (a collection of player-made guilds), and active WvW players as tickets. "It will be available as a multiphase beta, which means that" we'll launch a part of the global restructuring system, test it with you in the live game, collect your feedback, and then repeat the same for a future version ".
In the meantime, a first live broadcast will take place on July 27 to give a touch to everyone in End of Dragons.