After enduring its longest stretch without updating to date, the Fortress 2 team has finally received a patch to help combat the game’s persistent bot epidemic.
Team Fortress 2 doesn’t get many major updates these days. But while you can usually rely on a small update every month or so, it’s been over three months since the last game update (and that was just a small map change and some tournament medals). This week, however, the Fortress 2 team did silently updated with a number of tools to help prevent a bottleneck problem that makes matches virtually unbearable: flooded rounds of fake players cheating, stealing names, and being difficult to remove from servers.
So this week’s update offers a few tweaks to help you step on these annoying robots. Voting controls have been tightened; matchmade games will not allow for mid-game name changes, along with numerous "security and stability improvements" that are unlikely to be disclosed to keep robot creators from identifying Valve's methods.
From the sounds, these corrections seem to work. While the update has had the unfortunate side effect of breaking several server modifications, one redditor notes that this also means broke bot training tools like "cathook". In general, the response to the update the TF2 subreddit it has been overwhelmingly positive.
I haven’t checked it out myself, but I hope they’re right, like Phil, I often find myself going back to the Fortress 2 team, but I don’t see the design effortlessly under the multitude of server-destroying robots. TF2 is still the hat market out there, this week’s update comes alongside the 2021 summer collector’s case, which contains 18 new fan-made items and 6 unusual new effects.