The Mass Effect Legendary Edition modification reactivates the console commands

The mass effect legendary edition modification reactivates the console commands

Although Mass Effect Legendary Edition already has modifications such as FOV correction, it is still not as modifiable as the original games due to the absence of a set of tools such as ME3Explorer. This will come with time and a better understanding of how they have changed their .pcc files, a proprietary version of the Unreal Engine package files. One step on the way to making the legendary edition more adjustable is that the the game console has been enabled, thanks to Mgamerz.

Earlier modifications to recover the console involved renaming the .dll files and running the risk of being wrapped by the DRM of the games. The latest modifier appears to be the first to play directly with .pcc files, providing a spare Engine.pcc for all three games. If used to replace the existing file in the appropriate BioGame / CookedPCConsole directory (be sure to back up the original first), open the full console by pressing ~ and a mini-console by pressing the Tab key. (If you use the tab to get rid of the UI in photo mode, note that scrolling to the left does the same.)

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