(embed) https://www.youtube.com/watch?v=Rhu12WRkNGA (/ embed)
The slow flow of information from Dying Light 2 continued today during episode 2 of the game's official revelation stream, Morir 2 Saber. The flow focused primarily on the game’s special zombie types in a new game clip of what appears to be nearing the start of the game.
The game clip follows the protagonist, Aiden Caldwell, and a freerunning friend as they sneak through a zombie-infested hospital to grab some bracelets that will let them know if they’re about to become zombies (a bit ironic having consider what to look for them, but they are basically machines to kill zombies). During the broadcast, Techland said the stealth of Dying Light 2 will improve considerably compared to the first game. I thought the stealth was fine in the 2015 original, but it was pretty annoying to dodge the zombie vision cones at night.
In the new clip, we see what seems like more rules freely for when a zombie will detect you. As long as Aiden stays quiet and low, he can get quite close without causing a fuss. That said, it was a linear mission presented as a script sequence, so it has not yet been seen how these systems interact with a normal player who is still used to the game.
We also saw the types of zombies, most of which will sound familiar to people who have shot or split zombies in other video games:
- Returning, the one with spikes on the back
- Demolition, the one that throws rocks
- Banshee, the agile with a big fingernail
- Howler, who can ask for help
- Volatile, which can jump
I also saw some kind of acid-spitting zombie, which officially marks the last box and turns Dying Light 2 into a certified zombie game. If you’re up to date with the news of Dying Light 2, Techland recently revealed that the game will finally be released on December 7, 2021.