(embed) https://www.youtube.com/watch?v=BkwurBIrWgk (/ embed)
Splitgate (originally released as Splitgate: Arena Warfare in 2019) is going through a bit of rebranding. The FPS "Halo with portals" leaves its crude subtitles and also hits consoles with full compatibility starting July 27th.
This brand change seems like an effort by developer 1047 Games to remind people that Splitgate exists and is free to play, and I understand why: despite having a small player base and little fuss in the two years after its release, Splitgate is pretty damn good. well. I’ve picked up the game in the last few weeks, and while I suspect there are bots that help fill the matches, I’ve had a great time.
For the uninitiated, this is basically a competitive Halo-style FPS in which each player has a portal weapon that works exactly as it does in Portal. Only some of the walls of the map are valid portal surfaces, so the game is about learning to use them tactically.
You can also use portals as graphical windows in different areas of the map and you can even shoot at them. You are the only one who can see through your own portals, but enemies can try to shoot them or use them to flank you. Sometimes it’s very useful to keep track, but it’s surprisingly easy to get used to once you wrap your head around the mechanics and get a good rhythm of portals.
We hope more people lend a hand to Splitgate when it re-launches next month, because it’s a pretty neat sand shooter that deserves to be found in public.