Former BioWare CEO Casey Hudson, who resigned from the studio in December 2020, has unveiled his next project: Humanoid Studios, a new facility that promises to "combine excellence" in the arts with advanced science to deliver the future of interactive entertainment ".
"Today we announce a new independent video game company created to unleash the creative freedom of developers, which brings innovation and artistry to gamers through a new IP," Hudson posted in a tweet. "We are Humanoid Studios. This is the first small step of our journey and we hope you will join us on the adventure."
We are Humanoid Studios. This is the first small step of our journey and we hope you come with us on the adventure. https://t.co/b77Z2hbKFGJune 29, 2021
The investor-centered talk on innovation and intellectual property is as inspiring as finding an old sock under the sink, but there’s a legitimate illusion for Hudson’s return to business after his surprise exit from BioWare.
Hudson did not say anything specific about what Humanoid Studios is working on and about the Humanoid Studios website humanoidstudios.com it is also devoid of details. Job lists, for publications such as senior game programmer, senior creative director, and top-level designer, also don’t shed much light: Applicants have experience developing triple A games, ideally with Unreal Engine, but the game itself is described only in the most vague terms possible as "a new immersive universe of history, character and discovery".
It’s a bit disappointing that we don’t have more details, but it’s also understandable at this stage of the process: job descriptions focus on supporting pre-production and prototyping and “exploring game design concepts as part of the development of our new IP ", which makes it clear that things are still in an extremely early state. "Story, Character, and Discovery" involves at least one role-playing game or something adjacent to it, and that would fit Hudson's past work: During his time at BioWare he was the project director for the Mass Effect trilogy, and was previously the designer and producer of Star Wars: Knights of the Old Republic and programmer for Baldur & # 39; s Gate 2.