The paradox has finally fallen on Victoria 3 's demands

The paradox has finally fallen on victoria 3 's demands [/ embed]

Nearly 11 years after the release of Victoria 2, Paradox finally surrendered to the noble soldiers asking non-stop about, predicting and demanding Victoria 3. Paradox announced the sequel during PDXCon, easily the show's biggest revelation, but we don't know when we will have it in our hands.

If you haven’t gone so far back into the Paradox library, the Victoria series puts you at the helm of a nation in the 19th century and gives you 100 years to leave your mark on the world. It’s a big strategy issue, but with more emphasis on populations, politics, and economics than the other games in the study.

At the domestic level, you will manage people with many competitive interests and beliefs, trying to get them on your side so that you can drive reforms and improve the country, which is shaped by its political and economic systems. Liberal democracies, for example, will likely have capitalists and industrialists making money and exploiting those in economic decline, but if the working class is educated and agitated, a new order can be raised and established, which you can also lead.

There is also a big world with which to interfere outside your borders, so you can get caught up in the world economy, cut the world off the negotiating table, see how foreign ideas spread to your people — unless you get caught up in censorship — and go to war.

I saw a hands-on demo earlier this month, so check out my Preview Victoria 3 for more details.

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