(embed) https://www.youtube.com/watch?v=Ga2XHd0cV00 (/ embed)
Backbone is a black adventure game in which you delve into the worn shoes of Howard Lotor, a private investigator who lives in the dystopian and dystopian city of Vancouver, a closed place within reach of a system of oppressive castes who have no mercy on anyone who dares to get out of line. After years of barely escaping, Lotor finds himself trapped in a mystery unlike any he has seen before, one that threatens to shake the city to its core.
Also, Howard is a raccoon.
In fact, everyone in the city is an anthropomorphic animal: there are dogs and cats, rats and rabbits, bears, foxes, badgers and more, some of them kind and many not. Your search for the truth will lead you to “meaningful connections with a diverse cast of characters” and also to two or two ass shots, if the trailer has nothing. A Thorton W. Burgess history, this is not so.
The artistic 2.5D pixel rendering of the decrepit Vancouver, backed by advanced visual effects like dynamic lighting and volumetric fog, looks gorgeous, in a sad, discouraged look, and the city also sounds fantastic. I'm not sure what "doom jazz" is, but developer EggNut said the original soundtrack "adds to the cinematic environment and tells a story with every sound," and it certainly sounds good in the trailer.
I'm already sold: Backbone is one of those games that I immediately know I'm interested in just by looking at it, but if you want to try the products before signing the form (i.e. metaphorically), Spine: prologue offers free access to the first act of the game. It may be missing some of the improvements to the full game (it was released in April 2019), but it promises a bit of everything: exploring the city, sneaking in, solving puzzles, discovering clues, collecting evidence, and being a raccoon. It seems like a pretty complete experience to me.