(embed) https://www.youtube.com/watch?v=FI2nsbKdaoU (/ embed)
GSC Game World has released a new developer diary, following the game’s E3 trailer and providing more details on what exactly we were looking at, as well as revealing a couple of Easter eggs.
GSC’s Zakhar Bocharov talks about the attack on the bandit camp seen in the trailer and emphasizes the new animations to install weapon modifications on the fly. This is a secondary theme of the video, as it later returns to NPC (highly stunning) animations and shows some of the motion and facial capture technology that served to create this look.
Bocharov also says this scene provokes a new faction. Fans calculate refers to the graffiti that was seen near the beginning of the segment, which apparently includes Ukrainian for "guard" (time stamped trailer here), suggesting a military faction opposed to the well-known bandit faction. In addition, Bocharov points out that a location seen in the trailer, with a very sloping tower, is a Stalker: Clear Sky location that has still been devastated by time.
The new detector seen in this scene is named after the Ukrainian term for a branch or stick, "gilka", thanks to its visual appearance, while the artifact that the protagonist Skif collects near the aberration is called jelly and regain your stamina.
Perhaps the sweetest little detail, though, is a cameo in the bonfire scene at the end of the trailer, as seen here.
When Skif gets up to go to Pripyat, this man grabs him and calls him a "good hunting stalker." It turns out that he is none other than Sergiy Grygorovych himself, the founder of GSC Game Worlds and creator of the series. Good hunting for you too, GSC, and please bring us all something from the area to treasure.