It wouldn’t be an exaggeration to say that things are going well for Xbox right now; driven by the success of Game Pass and a keen interest in the company's E3 presentation (especially by Starfield). Polygon has spoken with Peter Wyse, Xbox’s head of publishing, about Xbox’s commitment to diversity, a topic as important as games.
As an example for several games, Wyse uses Dontnod's Tell Me Why, released for Xbox and currently Free for Pride Month until the end of June. "We're super proud of this game. It talks about our values around LGBTQIA + representation, mental health awareness and more," he says. In the future, Xbox Publishing wants to increase its efforts to collaborate with various game development studios. Xbox is also a sponsor of Game heads, a technology training program for young people of color and young people from low-income backgrounds.
"Phil (Spencer) is always talking about this journey to get the three billion players," Wyse said, stressing that this should include players on all different platforms. To that end, Xbox is currently investing in cloud games as it would allow gamers to enjoy games of different types of hardware.
"I'm super excited about the idea of high-fidelity games on a phone (…) this is the carrot I keep chasing, for sure," Wyse said.
Diversity matters because it’s really everywhere: it affects hiring decisions, game content, and even hardware. Accessibility, for example, is another form of diversity, as accessible hardware and games allow a diverse range of people to play. Game Pass has definitely reduced the barriers to accessing games, especially with a wide variety of games available at launch, but cloud gaming has no problems of its own, as depending on where you live or what you can afford, you simply miss it. Internet. connection strong enough. This is an issue that Microsoft has recently addressed in blog post, which states that it is already involved in initiatives to bring affordable broadband to low-income households in the US.
Microsoft also advanced its initiative to double the company's black workforce by 2025. A report released today states that the company accounts for "64.0% of our 2025 commitment to black and African-American managers (for below the director level) "and has established" active partnerships with black-owned technology companies and communities. " "In addition, we have launched the Black Channel Partner Alliance community to help partners join the Microsoft Cloud and unlock the benefits of partners for joint selling with Microsoft," the report says, so that some These advances could be visible in the Microsoft game group. below the line.
The report gives me hope that Microsoft’s overall diversity strategy is more than just public relations, but we’ll have to wait and see how things develop in terms of games.