Whether in the movies or in the real world, there is something fascinating about the artificial structures that nature recovers. The Japanese island of Hashima, once the most densely populated city in the nation, it is now covered with vines and foliage. The temple of Ta Prohm in Cambodia, which was once a Buddhist university, is now paved with immense trees and their roots which extends throughout the structure.
Cloud Gardens is a game that deals with this fascination with the persistence of nature, which allows you to recover the planet from one vineyard at a time. Even better, Cloud Gardens also leaves Early Access with the release of its 1.0 update today, which includes a lot of new features and levels to remove.
(embed) https://www.youtube.com/watch?v=3l7mwBqoZi0 (/ embed)
Cloud Gardens offers you small dioramas of post-apocalyptic establishments (e.g. a parking lot, a train station, or a stretch of freeway) and then to place almost anywhere, which convincingly begin to become in plants. Cycle between placing more seeds and placing pieces of debris (shopping carts, lawn gnomes, whole cars) that, if placed close enough, will make the plants grow even more. Rachel Watts loved Cloud Gardens when it was launched in Early Access.
Cloud Gardens' original "story" mode was a fairly simple progression of increasingly elaborate dioramas to grow plant life, but update 1.0 adds an excessive world of branches (ha) that will allow you to select levels. instead of passing them along the previously linear path. The Early Access game was already healthy (I enjoyed playing for hours), but 15 new levels have been added to the mix, along with 120 new items that decorate the post-apocalypse and stimulate plant growth. The developer team has also added full driver support.
Part of the appeal of Cloud Gardens is the option to play in sandbox mode and then use photo mode to take some relaxing photos. With Update 1.0, Cloud Gardens allows you to customize the skybox of your sandbox, giving you the right atmosphere and color tone.
Perhaps best of all, Cloud Gardens gets six new music tracks for its creative mode. He original soundtrack it was already a fantastically cold ambient landscape (by Amos Roddy, composer of Kingdom Games, In Other Waters, The Wild at Heart), so count on me to hear it more.
As a result of all the news, the developer team is raising the price of Cloud Gardens to $ 17.99, but will be discounted next week on Steam.