(embed) https://www.youtube.com/watch?v=nu0Lfitoj2Q (/ embed)
One of the truisms about Bethesda games, and I love them so much, is that they look fun in the third person. The default first-person perspective? You can almost hear the deep "voice of epic fantasy adventure." Hook it up in the third person and almost immediately the voice transforms into saxophone music as your avatar bangs stiffly against the landscape.
Of course, there are already a lot of Skyrim modifications that make various adjustments to the third-person display (here’s the best of the best Skyrim models: SE). The big problem with modifying True Direction Movement (first marked by Eurogamer) is not only to allow a complete 360 ° movement, although this is the main feature. It ended up putting a bunch of other additions on top to make it feel like a more contemporary third-person action game – like, for example, a target lock that is also can be used to aim projectiles.
"The modification began as a small SKSE plugin that introduced the basic feature: the & # 39; 360 ° & # 39; directional motion," writes creator Ersh. "Then I realized I needed a custom target lock component, because the available modifications could not be reproduced well. However, my vision could not be performed 100% using the current modifications, so I kept adding more custom features that I felt were still related to the basic idea or the other, which already included changes. I tried to make each of them fit the vanilla game as much as possible. "
Therefore, the mod allows you to move and attack in any direction in the third person, use a target lock (with an animated grid and enemy health bars), support for projectile targets, mounted directional movement and camera corrections, support for both the keyboard and the mouse and controller, and a modular interface that allows you to enable or disable all of these features.
As Ersh proudly points out, "Unlike other attempts to achieve a '360 ° movement,' this is not falsified by clever modifications of animation / behavior. player character rotation really changes and therefore melee, the and everything else works properly. "
I mean, it looks amazing. There are a few steps to follow to install it, all detailed on the modifications page, but nothing that experienced Skyrim violinists won’t have found before: the only definite hurdle is that you need Skyrim: Special Edition and not the original. Skyrim. You can take the True Directional Motion mod at NexusMods.