One of the nicest things Valheim did with his survival systems was that the food was technically optional (no need to eat and you’ll never starve), but it’s still incredibly important, because the best foods in Valheim Increase both your HP and your stamina that eating is as vital as wearing armor.
The food system will receive some interesting changes in the next Hearth and Home update, and Valheim developer Iron Gate Studios released a short video to make it easier for players. Watch it here:
(embed) https://www.youtube.com/watch?v=4osNzwFBTPg (/ embed)
Foods in Valheim vary, but now everyone makes some combination of increasing maximum success points, multiplying the cure rate, and increasing maximum endurance. In the reworked system, food will be divided into three categories. There will still be foods that increase health and endurance for a balanced meal, but many foods will greatly favor each other.
Cooked lox meat, for example, currently increases your health by 70 and your endurance by 40. According to the video, these figures will change to the Hearth and Home upgrade to 50 health and 10 endurance. This is a nerve for health i resistance, and the change means that cooked lox meat will essentially become a resistance-based food, as the revised health increase is so small that it is barely noticeable.
The blood pudding, on the other hand, will go from a 90/50 health / resistance division to 14/70. Turnip stew goes from 50/60 to 11/55. These are notable changes to foods that currently offer great benefit to statistics, and after the update, they will basically focus on strengthening your endurance.
As for the completely new foods shown in the video, I saw black soup (health 50, resistance 10), wild boar (20/20) and wolf shake (25/25).
The UI will also change. A red fork icon indicates a food that primarily gives health, a yellow fork indicates food that provides endurance, and a white fork is for balanced foods that provide both. The food status bar itself is removed in favor of timers that show the duration of each type of food in the Viking belly.
I think the changes sound especially good. I love cooking in Valheim, but honestly, I only ended up cooking three different types of food once I found a combination that worked best for me. We still don’t know how most foods will change, but a reworking of the food system that pushes me not to trust my three standard meals could refresh the cooking experience. New foods mean new recipes and hopefully new resources to grow and gather, and I’m definitely in favor of that.
The disadvantage of foods that focus on a single attribute may mean that you end up carrying more types of food as you venture. And I don’t know about you guys, but my little inventory is already full of stuff when I set out on a mission. There is also the possibility that if there are still three excellent meals to make, players will only adhere to these recipes and the reworked food system cannot mean any change.
We'll find out more soon: Iron Gate Studios says this is the first in a series of videos featuring the Hearth and Home update before the end of this year.