Valheim's patch readjusts the monster AI so they don't hate your fort more than they don't hate you

Valheim's patch readjusts the monster ai so they don't hate your fort more than they don't hate you

On June 23, Valheim was patched with a tweak to the monster AI. “We tried to make monsters a little more aggressive and attack your buildings, etc. When they can’t attack you,” the Iron Gate Studios developers wrote.

But this adjustment went a little further than expected, as players found achievements, gray dwarves, and other enemies that essentially passed in front of them and attacked the settlement walls instead of targeting the players. . Enemy raids on player bases can already be a hectic experience, as mobs generate and begin to ravage walls and defenses to get in and kill you. But the modification seemed to make the walls of the settlements the number one priority of the monsters, even when the players were outside their bases and within range of attack.

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